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- 5 printchr$(142):hs=0:gosub1100:poke53280,0
- 10 print""spc(8)"[153][209][215][153][209][215][153][209][215][153][209][215][153][209][215][153][209][215][153][209][215][153][209][215][153][209][215][153][209][215][153][209][215]"
- 20 printspc(7)"[215][158][169][146] [223][146][153][209]"
- 30 printspc(6)"[153][209][158][169] [146] [223][146][215]"
- 40 printspc(5)"[215][158][169] [146] [223][146][153][209]"
- 50 printspc(4)"[209][158][169] [146] [223][146][215]"
- 60 printspc(4)"[215][158] [146] [146][153][209]"
- 70 printspc(4)"[209][158] [146] [146][215]"
- 80 printspc(4)"[215][158] [146] [146][153][209]"
- 90 printspc(4)"[153][209][158] [146][169][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][223] [146][215]"
- 100 printspc(4)"[215][158][169][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][223][153][209]"
- 110 printspc(5)"[218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218]"
- 120 printspc(5)"[218][218] [146][218][218] [146][218][218] [146][218] [146][218] [146][218][218] [146][218] [146][218][218]"
- 130 printspc(5)"[218][218] [146][218][218] [146][218] [146][218][218] [146][218] [146][218][218][218][218] [146][218] [146][218][218] [146][218][218][218][218][218]"
- 140 printspc(5)"[218][218] [146][218][218] [146][218] [146][218][218] [146][218] [146][218][218][218][218] [146][218][218][218] [146][218][218]"
- 150 printspc(5)"[218][218] [146][218][218] [146][218] [146][218][218] [146][218] [146][218][218][218][218] [146][218] [146][218][218][218][218][218] [146][218][218]"
- 160 printspc(5)"[218][218] [146][218][218] [146][218] [146][218] [146][218][218] [146][218] [146][218][218]"
- 170 printspc(5)"[218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218][218]"
- 180 printspc(5)"[158][207][163][163][163][163][208][159]shooting gallery[158][207][163][163][163][163][208]"
- 190 printspc(5)"[165] [206][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][163][205] [167]"
- 200 printspc(5)"[158][204][164][164][164][206] [146][205][164][164][164][186]"
- 210 printspc(8)"[158][167][184][184][184][184][184][184][184][184][184][184][184][184][184][184][184][184][184][184][184][184][146][165]"
- 215 printspc(8)"[158][167] [146][165]"
- 220 ford1=12288to12350:reads1:poked1,s1:next
- 230 ford2=12352to12414:reads2:poked2,s2:next
- 240 ford3=12416to12478:reads3:poked3,s3:next
- 250 v=53248:s=54272:pokev+39,13:pokev+40,7:pokev+21,3:pokes+24,15:pokes,220
- 255 m=56320:o=65520:sc=0:tg=0:b=0:r=0
- 260 pokes+1,68:pokes+5,15:pokes+6,215:pokes+7,120:pokes+8,100:pokes+12,15
- 270 pokes+13,215:p1=192:p2=193:p3=195:x1=100:y1=100:x2=70:h=2
- 280 y2=int(rnd(1)*40)+70:r=r+1:pokev+21,3:h=h+.4:ifh>33thenh=h-2.4
- 285 forx2=70to255steph
- 290 poke2040,p1
- 300 poke2041,p2:p2=p2+1:ifp2>194thenp2=193
- 310 gosub500
- 320 ifjv=1orjv=5orjv=9theny1=y1-4:ify1<68theny1=y1+4
- 330 ifjv=2orjv=6orjv=10theny1=y1+4:ify1>118theny1=y1-4
- 340 ifjv=4orjv=5orjv=6thenx1=x1-4:ifx1<90thenx1=x1+4
- 350 ifjv=8orjv=9orjv=10thenx1=x1+4:ifx1>240thenx1=x1-4
- 355 iffr=0andpeek(v+30)and1=1then600
- 360 pokev,x1:pokev+1,y1
- 370 pokev+2,x2:pokev+3,y2
- 400 nextx2:ifr>3thenpokev+21,1:goto900
- 410 goto280
- 500 jv=peek(m)
- 510 fr=jvand16
- 520 jv=15-(jvand15)
- 530 return
- 600 pokev+21,1:pokes+4,129:pokes+4,128:r=0
- 605 ifnotpeek(v+30)and1=1then610
- 610 pokev+2,70:pokev+3,90
- 630 sc=sc+1:ifsc=10orsc=20orsc=30orsc=40orsc=50orsc=60orsc=70orsc=80then700
- 650 goto280
- 700 forl=1to10:w=0:y=int(rnd(1)*12)+12:x=int(rnd(1)*5)+5
- 701 poke783,peek(783)and254:poke781,x:poke782,y:syso:print"[215]"
- 705 gosub500
- 706 ifjv=1orjv=5orjv=9theny1=y1-4:ify1<68theny1=y1+4
- 707 ifjv=2orjv=6orjv=10theny1=y1+4:ify1>118theny1=y1-4
- 708 ifjv=4orjv=5orjv=6thenx1=x1-4:ifx1<90thenx1=x1+4
- 709 ifjv=8orjv=9orjv=10thenx1=x1+4:ifx1>240thenx1=x1-4
- 720 iffr=0andpeek(v+31)and1=1then800
- 730 w=w+1
- 740 ifsc<40andw=30thensyso:print" ":nextl:print" "
- 745 ifsc=>40andw=25thensyso:print" ":nextl:print" "
- 750 pokev,x1:pokev+1,y1
- 760 ifl<11then705
- 780 print" ":goto280
- 800 pokes+4,33:pokes+4,32:poke783,peek(783)and254:poke781,x:poke782,y:syso:print" "
- 805 tg=tg+50
- 810 ifnotpeek(v+31)and1=1thennextl
- 820 poke783,peek(783)and254:poke781,x:poke782,y:syso:print" ":goto280
- 900 pokev+21,1:cs=sc*25+tg:print""spc(14)"[159]score:"cs
- 905 ifcs>hsthenhs=cs
- 910 forl=1to10
- 920 print""spc(14)"[155]game[146] over[146]":forg=1to50:nextg
- 930 print""spc(14)"[155]game over":forg=1to50:nextg
- 940 nextl:print""spc(11)"high score:"hs
- 945 y2=int(rnd(1)*25)+75
- 950 forx2=75to255step5
- 955 pokev+2,x2:pokev+3,y2
- 960 poke2041,193
- 970 ifa$=""thenprint""spc(9)"hit any key to start":forg=1to50:next
- 980 print""spc(9)"[156]hit any key to start":forg=1to50:next
- 985 poke2041,194
- 990 geta$:ifa$=""thengoto1000
- 1000 ifa$<>""then1020
- 1010 nextx2:goto945
- 1020 print""spc(14)" "
- 1030 print""spc(14)" "
- 1040 print""spc(9)" "
- 1045 print""spc(11)" "
- 1050 goto255
- 1100 poke53281,7:poke53280,0
- 1120 print"[147]"spc(13)"***[144]welcome***"
- 1140 print""spc(14)"duck--shoot"
- 1160 printspc(8)"a shooting gallery game"
- 1180 printspc(5)"[144]ducks are worth 25 pts each"
- 1200 printspc(5)"when you shoot down 10 ducks"
- 1210 printspc(5)"you enter a timed target round"
- 1220 printspc(5)"targets are worth 50 pts each"
- 1230 printspc(5)"the more ducks you shoot[144] down"
- 1240 printspc(5)"the faster[144] they will go"
- 1241 printspc(5)"when you miss 4 ducks in a row"
- 1242 printspc(5)"the game is over"
- 1245 printspc(5)"use joystick--port #2"
- 1250 print""spc(8)"press any key to begin":forl=1to90:next
- 1255 print""spc(8)"[158]press any key to begin":forl=1to10:next
- 1260 geta$:ifa$=""then1250
- 1270 print"[147]":poke53281,6
- 1300 return
- 2000 data 0,0,0,0,0,0,0,0
- 2010 data 0,0,0,0,0,0,0,0
- 2020 data 0,0,0,0,0,0,40,0
- 2030 data 0,146,0,1,17,0,1,85
- 2040 data 0,1,17,0,0,146,0,0
- 2050 data 40,0,0,0,0,0,0,0
- 2060 data 0,0,0,0,0,0,0,0
- 2070 data 0,0,0,0,0,0,0
- 2080 data 0,0,0,0,0,0,0,0
- 2090 data 0,0,0,0,0,0,0,0
- 2100 data 0,160,0,1,80,0,1,31
- 2110 data 0,2,213,0,5,0,2,169
- 2120 data 0,11,233,64,53,86,32,238
- 2130 data 236,32,21,64,32,5,128,64
- 2140 data 0,85,0,0,0,0,0,0
- 2150 data 0,0,0,0,0,0,0
- 2160 data 0,0,0,0,0,0,0,0
- 2170 data 0,0,0,0,0,0,0,0
- 2180 data 0,160,0,1,80,0,1,31
- 2190 data 0,2,240,0,5,14,2,169
- 2200 data 0,11,233,64,53,86,32,239
- 2210 data 188,32,21,64,32,5,128,64
- 2220 data 0,85,0,0,0,0,0,0
- 2230 data 0,0,0,0,0,0,0
-